Character Build: X-Men Legends II Pt. 3
This will be the last installment of my X-Men Legends II: Rise of Apocalypse character builds. I've beaten the game, on different difficulty levels, many times over. So this game is getting really old. Although it will be my last X-Men Legends team build, I promise that it won't be the least. And what team build could be better than the last two I have presented on this blog? Well, this one has Wolverine on it, and he's the center of attraction.
Fast, Furious, and Ferocious
Team Roster and Bonus:
Bishop, Jean Grey, Toad, and Wolverine. No team bonus. Later in the game, however, you can dress all characters with Age of Apocalypse skins to get a +100% to Attack Rating. It's not much but it's something.
Bishop, Jean Grey, Toad, and Wolverine. No team bonus. Later in the game, however, you can dress all characters with Age of Apocalypse skins to get a +100% to Attack Rating. It's not much but it's something.
This team was designed around Wolverine, surrounding him with support characters to augement his attacks and fixing a few flaws that he has. All by himself, Wolverine is already a feral beast capable of cleaning the room and taking on big bosses. He have a good crowd control (Claw Flurry) and a devastating 'finisher' skill (Eviscerate) that'll make tough opponents crumble. But we're not stopping there because you can further improve his damage with Bishop's Energy Fury and Toad's Secretion. With those boosts, Wolverine skills will yield absurd amounts of damage. How much? Let's just say that a Wolverine with 152 points on Strike and four points on Eviscerate, and boosted with level 11 of Toad's Secretion and level 7 of Bishop's Energy Fury, can deal 11,000 to 16,000 points of damage (26,000 damage on a critical hit). Yeah, that much.
But the big problem with Wolverine, however, is that he has low Focus and energy points. To make it even worse, he has no Mutant Master to improve the regeneration rate of his energy. But not to worry, that's where Jean Grey's Mental Vortex comes in. Mental Vortex is a boost that'll turn 20% of inflicted damage into energy points. Since you'll be dealing huge amounts of damage (courtesy of Energy Fury and Secretion) Wolverine will be filling his EP tank in no time, fueling his power attacks.
Task wise, this team almost have it all. You've got Toad's Mucous Spit to put out fires, Bishop Sapping Strike to turn off generators, and Jean Grey's a flier, bridge builder, and her Telekinesis can push/lift most things. What you don't have is a leader, which is no big deal, and a teleporter. But you can always, momentarily, change one of your member to fulfill certain Objectives.
Also, if you haven't played X-Men Legends II: Rise of Apocalypse, yet, and is planning to sometime soon. This is an ideal team to play first. Because, unlike in my two other guides, this team does not consist of unlockable characters.
Characters
Bishop
The main reason why he's on this team: he's my favorite X-Men character. Of course, he got a glitch on his skill that makes him that most valuable support characters in the game.
The skill you need to maximize immediately is Energy Fury. It's a boost that adds 50% of energy damage to your teammates melee attacks, as it has been written. But don't be fooled, this skill is glitched and adds more than just 50% of energy damage. I don't know the exact figure but it'll let Bishop and his teammates deal insane amounts of damage. I've chosen Full Auto for his attacks. It adds 130 radiation damage, per bullet, at maximum level. If combined with his passive skills Gun Mastery, which increases all damages dealt by his gun attacks, and Power Trip (as well as Toad's Secretion), which will improve the speed of his movement and firing rate. Bishop will certainly clear the room pretty fast. Mutant Master is, of course, needed for his attacks. But maximizing it is only optional since Jean Grey's Mental Vortex will fill up Bishop's energy points in just seconds.
For his stats, you need to build up a high Focus to keep up with his attacks and Energy Fury. So two points into Focus every level, and three points every other level. The remaining points will be distributed between Body and Speed to increase his lifespan.
Skills
Energy Fury: Maximize
Full Auto: Maximize
Gun Mastery: Maximize
Power Trip: Maximize
Mutant Master: 11 Points, or Maximize
Stats
2 Focus
1 Body
1 Focus/1 Speed (Even/Odd Levels)
Jean Grey
This redhead made a mess of X-Men's male populace. She's kind of weak in this game though. Because there are many mentally resistant foes. Still, her boosts makes her a worthy addition to any team.
First and foremost, you should prioritize Jean's Mental Vortex, a very cool team boost that turns 20% of inflicted damage into energy points. This boost will fuel the team's attacks, and will solve Wolverine's low energy points problem, early in the game. For her attacks, just stick with Telekinesis since it deals both physical and mental damage, and it'll able Jean to lift/push heavy things (and massive things starting at level 8). Dark Phoenix is also a good crowd control attack. Although it takes some time to execute it. Mental Mastery is also a must in order to increase Jean's mental damage. Throwing points in Mutant Master is also wise. But unlike other team builds, maximizing it is only optional since Mental Vortex, as long as she attacks, will fill up her EP in no time.
For Jean's stats, Focus is important to increase her energy points. So two points to Focus every level, and three points every other level. Then throw the remaining points into Body and Speed every level to make her less frail.
Skills
Mental Vortex: Maximize
Mental Mastery: Maximize
Telekinesis: Maximize
Dark Phoenix: 11 Points (due to a glitch in the last 4 ranks)
Mutant Master: 11 Points, or Maximize
Flight: 1 Point
Stats
2 Focus
1 Body
1 Focus/1 Speed (Even/Odd Levels)
Toad
This disgusting critter is quite a bad-ass in this game. He owes it all to his Secretion skill, one powerful boost that'll turn him and his teammates, espeically Wolverine, into animals -figuratively.
Toad's most important skill here is Secretion, a boost that increases all character's movement speed and damage. This will make Wolverine really fast and would improve his damage as well. Secretion also works side by side with Bishop's Energy Fury further increasing the team's damage output. For Toad's attack, I choose Tongue Lash since it's a good crowd control, and its damage is also augmented by Energy Fury. Tongue Mastery is also a must since this will improve Toad's Tongue Lash. Mutant Master is also good to fuel Toad's Tongue Lashes. However, in this team build, you don't really need to maximize it. Jean Grey's Mental Vortex does an excellent job in refilling energy point containers.
For building Toad's stats. Focus is the priority here since you'll need plenty of energy points to cast Secretion. So two points on Focus every level. Then a point in Strike, to increase his base damage. Then alternately distribute the remaining points into Body and Speed.
Skills
Secretion: Maximize
Tongue Lash: Maximize
Tongue Mastery: Maximize
Mutant Master: 11 Points, or Maximize
Mucuos Spit: 1 Point (for putting out fires)
Stats
2 Focus
1 Strike
1 Body/1 Speed (Even/Odd Levels)
Wolverine
What can I say, he's the man. He made Hugh Jackman popular, and the X-Men comics even more popular since the day he joined. Of course, he's also the main ingredient for this team build.
Wolverine is quite hard to build since he has plenty of good skills to choose from. This build, however, only requires four, two active and two passive skills. For his active skills, I choose Claw Frenzy, a very good crowd control that deals decent amount of damage and leaves the enemies stunned. Then Eviscerate, one of the most devastating skills in the game, which adds 1250% of physical damage to Wolverine's base damage. There's a catch, however, using this Eviscerate will leave Wolverine susceptible to damage. So use it in moderation. For his passive skills, Claw Master is must since it will increase the damage dealt by his claw attacks. Enhanced Senses, too, is a good skill that will raise Wolverine's attack and defense rating. Regeneration and Strong Willed are also good passive skills and you might want to throw points in them when you maxed everything else.
For Wolverine's stats, two points on Strike every level is essential. This will increase his base damage, thus increasing damage dealt by Eviscerate. a point in Body comes next, since Wolverine is quite vulnerable in this game. The alternately distribute the remaining points in Focus and Speed. Stop throwing more points in Focus once it reaches 25.
Skills
Claw Flurry: Maximize
Claw Mastery: Maximize
Eviscerate: Maximize
Enhanced Senses: 10 Points, or 11 Points (to reveal hidden enemies)
Stats
2 Strike
1 Body
1 Focus/1 Speed (Even/Odd Levels)
After Focus 25
2 Strike
1 Body
1 Strike/1 Speed (Even/Odd Levels)
Wolverine, buffed up by his teammates.What can I say, he's the man. He made Hugh Jackman popular, and the X-Men comics even more popular since the day he joined. Of course, he's also the main ingredient for this team build.
Wolverine is quite hard to build since he has plenty of good skills to choose from. This build, however, only requires four, two active and two passive skills. For his active skills, I choose Claw Frenzy, a very good crowd control that deals decent amount of damage and leaves the enemies stunned. Then Eviscerate, one of the most devastating skills in the game, which adds 1250% of physical damage to Wolverine's base damage. There's a catch, however, using this Eviscerate will leave Wolverine susceptible to damage. So use it in moderation. For his passive skills, Claw Master is must since it will increase the damage dealt by his claw attacks. Enhanced Senses, too, is a good skill that will raise Wolverine's attack and defense rating. Regeneration and Strong Willed are also good passive skills and you might want to throw points in them when you maxed everything else.
For Wolverine's stats, two points on Strike every level is essential. This will increase his base damage, thus increasing damage dealt by Eviscerate. a point in Body comes next, since Wolverine is quite vulnerable in this game. The alternately distribute the remaining points in Focus and Speed. Stop throwing more points in Focus once it reaches 25.
Skills
Claw Flurry: Maximize
Claw Mastery: Maximize
Eviscerate: Maximize
Enhanced Senses: 10 Points, or 11 Points (to reveal hidden enemies)
Stats
2 Strike
1 Body
1 Focus/1 Speed (Even/Odd Levels)
After Focus 25
2 Strike
1 Body
1 Strike/1 Speed (Even/Odd Levels)
Well that's the last installment for my X-Men Legends II team builds. If you enjoyed my character builds be sure to check back some other time for more. Since Neverwinter Nights 2 is due next week, I'd probably write some character guides for that game.
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