Game Review: Marvel Ultimate Alliance
Marvel: Ultimate Alliance
(8.4 of 10)
Platform: Windows XP (PC)
Publisher: Activision
Developer: Raven Software/Beenox Studios
Introduction
There were times when a game, exclusive for console platforms, comes out and I wish, as a PC gamer, I had a console too. One of those games was X-Men: Legends, a game developed for Playstation 2, Xbox, and Game Cube. Fortunately, its sequel, X-Men: Legends II - Rise of Apocalypse, made its port to the PC. Delightfully enough, the game's success also lead Beenox Studios and Raven Software to port another "from comics-to-games", action-RPG into the PC. This time, however, it's not just the X-Men but the majority of the Marvel universe.
Story
In the story, Dr. Doom has formed a group called the Masters of Evil, which is a grand conglomeration of all super villains in the Marvel universe, and boldly attacked SHEILD's helicarrier. To counter the threat, Colonel Nick Fury, director of SHEILD, immediately called in for help and formed an ultimate alliance of super heroes.
Doom and Fury. Those are cool, if not intimidating, last names.Gameplay
There have been several changes made to the gameplay of Marvel: Ultimate Alliance -which you may, or may not, like- but for the most part it still feels and runs like X-Men: Legends II. You can choose from a wide array of characters, each with their own set of skills, to form your four-man team of super heroes. Then hack, slash, shoot mystical bolts, or sling webs to clear out any obstacles or opponents thrown at you in order to reach/complete your objectives. When you've trashed a lot of villains and their underlings, your characters will progress in levels. Simple enough.
Choose from more than 20 Marvel super heroes to form your team.
Visit Atlantis...and beat the crap out of crazed Atlanteans.Graphics & Sounds
Raven Software entirely eschwed the cell shaded characters this time and upgraded the game's graphics, to next-generation, by using mesmerizing effects, highly detailed 3D environments, and scintillating advance lightings. Your team will also venture into plenty of different areas, all of which are rich and wonderfully designed, giving you a varied scenery. In addition, all the cut-scenes are still as movie-like and gorgeous as they were in X-Men: Legends II.

Overall, Marvel: Ultimate Alliance is quite an enjoyable game with an undeniably good story. But with all the changes that have been made, like the removal of stat allocation and introduction of twitch action, I felt it took a step down from X-Men: Legends II (that or maybe I'm biased because Age of Apocalypse is my favorite Marvel story arc). Still, I highly recommend this game to action-RPG afficionados and especially to Marvel Comics fans, because controlling your favorite heroes (Deadpool and Ghost Rider for me) is a blast.




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