Showing posts sorted by relevance for query Mass Effect. Sort by date Show all posts
Showing posts sorted by relevance for query Mass Effect. Sort by date Show all posts

10.26.2008

Game Review: Mass Effect

Mass Effect
8.8 of 10
Platform: Windows (also available on Xbox 360)
Developer: BioWare






Introduction

BioWare has been one of my favorite PC game developers since I've played Baldur's Gate during the late 90's. Lately, however, they've turned sour on my tongue as they've continued to tease me with their games. First, they announced Dragon Age but seldomly updated its progress, leaving fans like me in the dark. Then, they announced Jade Empire as an Xbox exclusive game only to be released on the PC almost two years later. Lastly, it was Mass Effect, which, like Jade Empire, was also announced as an Xbox 360 exclusive but saw a PC release earlier this year. Don't get me wrong though. I am grateful that BioWare released this space opera on the PC. But, please, stop with the teasing already.

Story
Unlike so many RPGs, who often start you with a nobody, Mass Effect gives you the chance to play an established hero, Commander Shepherd, from the beginning. A marine that has proven himself/herself on numerous occasions, Shepherd has been offered a candidacy to become a Spectre, elite agents that works under the intergalactic government. His first mission as a candidate is to simply pick up an unearthed beacon, an ancient artifact of an extinct advance civilization, from a human colony. But things got more complicated when the colony was attacked by Saren, a rogue spectre, who is also interested with the beacon.

Saren, the Sith...err, Rogue Spectre.

The moment you start the game, you'll immediately know that Mass Effect offers a sublime story. However, I couldn't help but notice its resemblance to Star Wars: Knights of the Old Republic. There's the Spectre, a figure of galactic authority, which equates to the Jedi. Then there's the Rogue Spectre which also equates to the Sith. Also, let's not forget the "Council", which they never even bothered to change its name. But, nevertheless, other than being a Star Wars copy cat, the story of Mass Effect will astonish gamers with its plot twists and a universe teeming with political and social intrigues that reflects our own reality.

Gameplay
Before you can experience the wonderful universe of the game, like all RPGs, you must create a character first. In Mass Effect's case, BioWare added a little flair to make the character creation as a part of the role-playing by letting you connect to the Alliance Military's database and fill-up a profile. Character creation isn't as complicated as compared to other RPGs. It's very simple, in fact, and all you need to do is type in your first name, select your background and psychological profile (both of which don't give out bonuses but will minimally affect the dialogue in some parts of the game), and your class. Choosing how the way your character will look like, however, might take up some time depending on your vanity. A quick-start character is also available if you're really itching to play the game.

Suck on this, synthetic scum. Suck on this.

After you clear the character creation, you'd get to roam inside the SSV Normandy -a pretty nice looking ship with advance stealth systems- and cavort with your crew. Conversation choices is pretty straightforward in Mass Effect, as it usually gives you only three types of responses that will determine your moral alignment: The good, the neutral and the bad choice. Choosing the good responses will give you Paragon points, and choosing the bad responses will net you some Renegade points. Dialogue options, like most BioWare games, also affects the game. But it is often limited to avoid combat or persuade/intimidate a non-playable character to pay you more. The conversations doesn't carry any long term effects, however, unlike in games such as The Witcher.

If you're done walking and talking to your crew, you and your squad will be dropped off immediately at the combat zone. Combat is probably my favorite part of the game. It's fast paced and exhilirating. Although, I admit, I found it to be confusing at first with all my enemies and my sqaud creating this pandemonium around me. But once I figured out the "how to's", especially commanding my squad, it just blew me away. The utilization of covers, combined with squad control, is something I enjoyed the most. I know it is pretty much common in first-person shooters. But to actually see your character taking cover, all ducked with his/her back to a crate or cliff wall, while poking occasionally to get a shot, is just pretty entertaining to me.

Commander Shepherd, taking cover behind a container.

But with all its niceties, there are some things I didn't like about the gameplay. Mainly, the skills. First of all, there aren't many skills to play with in the game, losing its replay value. In addition, most skills have almost the same effect. Sure, their uses may have been differently explained on paper. But on actual combat they all seem to do same. Sometimes, I wonder if I used Sabotage or Overload on an enemy. The other thing I don't like is the lack of Stealth. This game would've been perfect with a stealth skill. There are plenty of instances in the game, especially in a bunker setting, that I would've loved for my Infiltrator to sneak in a higher spot and just pick out the bad guys.

Graphics and Sound
Unfortunately, there aren't many eye candy in Mass Effect. Most of the designs and the models that were used, I felt, were recycled from Knights of the Old Republic. But Bioware did spice it up, of course, with some film grains and motion blurs (which I have to turn off in order to take nice screenshots) to make it a bit up to date. Nonetheless, some designs were pretty cool. Especially the alien models such as the bellicose Krogan and menacing Turian. I liked the weapons too, and how they are strapped at the back of your armor, even the models were too few.

The Sovereign, Saren's mothership.

The sound, however, is another pleasure in Mass Effect. The weapon effects, especially, is masterfully done. I often times find myself running while shooting at nothing just to hear my pistol sing. The voice acting, too, is sterling. That is because BioWare spared no expense in hiring good actors to portray all the character's voice. Actor Seth Green even played Joker, the uber-passionate pilot of the SSV Normandy. The music, while most of the time buried under the cacophany of gunfire, is also magical and can exponentially enhance the space opera experience.

Conclusion
BioWare is doing well with their intellectual properties, and Mass Effect is no exception. Although its universe and story bears a similarity to the Star Wars: Knights of the Old Republic, I'm still happy of how the story turned out in the end. I also had tons of fun with its adrenaline pumping combat, despite the lack of good set of skills. However, even though Mass Effect is a great game, it doesn't scale up to the older BioWare titles such as Baldur's Gate or Knights of the Old Republic. Nonetheless, I'm grateful that this game was released on the PC. But now that it's out of the way, I hope BioWare will focus all their effort to make Dragon Age: Origins an even better game than this one.

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1.27.2010

Boarding the Normandy

I'm not even near the end of my second playthrough with Dragon Age: Origins but BioWare, eager to start this decade and year, has already released another game. That game, of course, is Mass Effect 2, the highly-anticipated sequel to the 2007 RPG of space operatic proportions. So, in celebration, I took a two-day off from work to spend some quality time with this game.

The Blood Dragon armor, a Mass Effect 2 and Dragon Age crossover.

I pre-ordered Mass Effect 2 from Steam weeks ago. I got the digital deluxe edition which costs $10 more but it's worth it. The package includes in-game items, points for purchasing downloadble contents, an artbook, "The Making Of" videos and the Mass Effect: Redemption #1 comic book by Dark Horse Comics. But I didn't have the chance to play the game until earlier today. I was trying to finish the first Mass Effect last night so I could get an endgame save file to import to the new game.

I almost skipped playing the first game though. Because I was so eager to play the new one. But I'm glad I finished it since importing your character from the first game to the second had some benefits, such as extra credits, minerals and experience points. Your decisions from the first game also plays out in the story here, like if Wrex, Kaiden, Ashley or the Council had survived.

As for the meat of the game, I'm not that deep into it yet. But the intro is probably the best prologue I've ever seen in a game. They also made a lot of changes in here, and it actually feels more like an action game rather than a role-playing game. It's fine by me though. Because -with its cyberpunk-ish setting, at least in the Omega station- it actually reminds me of Deus Ex, which is a great FPS/RPG. The story seems to be darker too and is more mysterious than the last game.

Commander Shepard, taking cover.

Overall, I think Mass Effect 2 is going to be an epic game. Even more than its predecessor. While I'm a bit disappointed with some changes, I can still ride it out and I'm still going to lose some sleep over it. But enough talk. It's time for me to board the Normandy and kick some Batarian ass.

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1.16.2010

Mass Effect 1.5

I'm playing Mass Effect again. I know, I know. This game is not included on the list of things I should be doing this year (see here), like reading all 46 novels of Philip K. Dick. So you might think that I've been derailed from my goals, shirking away from all the work that will fulfill my resolutions. But, no, not really. Because, while Mass Effect isn't on my 2010 "to do" checklist, all the choices and decisions I've made in this game will actually carry out on Mass Effect 2 -a game which is on my checklist- by transferring my save files (see article here). So if my character on the Mass Effect is an alien hater of mass destruction, people will treat him as such in Mass Effect 2. Nifty, no?

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2.01.2010

Charge!!!

A couple of posts ago, I mentioned that I was a bit disappointed with some of the changes in Mass Effect 2. One of those changes was the removal of the Barrier skill from my beloved Vanguard's skill set. Barrier and shotgun were my bread and butter in the first Mass Effect. I'd just activate Barrier and wipe everything that moves in the room with my shotgun.

But after 20 hours of playing Mass Effect 2. I'd say you can keep your Barrier, I'll take the Charge skill instead. It's a lot more fun to use. To prove my point, here's a video of me charging and wiping a room full of mercs and mechs with my fists and shotgun.



It's just so awesome coming out from the charge animation. You can see your enemy flying in the air, and everything is in slow motion so you can have cheap shot on them with your fists or shotgun. I have to say that Mass Effect 2 got the best and most satisfying combat there is in gaming right now.

Anyways, that's enough blogging for now. I'm on hiatus until I finish this game...twice.

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2.17.2010

Mass Effect and BioShock Toys

A couple months ago, I thought of moving to New York and bunk with my cousins. But I soon discarded the idea because I have such a comfortable life here in Chicago. Then all the geeky blogs that I visit on a daily basis covered the Toy Fair 2010 in New York. Suddenly, I found myself wishing that I reside in the Big Apple, just so I could witness the event.

Ah, well. I guess I'll have to start looking for some nuke med jobs up there, then. So I can live there, do what I love the most -which is shooting radioactive stuff inside the hearts and guts of people- and enjoying geeky events such as Toy Fair and NYCC. Right now, however, I'll just droll over the new line of toys. Especially the Mass Effect and BioShock action figures.

Mass Effect 2 figures, wave 1. Tali looks cool.

I need me one of them Big Daddies.

Man, these toys are cool. I especially want Tali and Sheperd. Hopefully, wave 2 will also include Garrus, Miranda and a female Shepard figure. As for the BioShock, I'll only get the Big Daddy with the drill arm, the one that is featured on the box art.

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3.06.2010

God Bless BioWare

One thing I love about BioWare is that always make sure to slip a bit of romance into their role-playing games. Another thing I love about them is they are starting to base their game characters on real life models (see Girls of Dragon Age @ Maxim). So now it's much more easier to admire a beautiful face in their games without feeling a little weird. Now, if someone gives me a queer eye by drooling over Miranda Lawson's virtually beautiful face, I can say: "Dude, it's Yvonne Strahovski. A real woman."

Anyways, speaking of Yvonne, here's an interview of her talking about Mass Effect 2.



Now this video is a proof that God really exist. I still can't wrap my head around it. I mean, it's a pretty girl talking about a video game. She is cute in this interview too, especially when she admitted that she find the game's structure so confusing. I can only imagine, the dialogue branches in Mass Effect 2 is massive. Though not as massive as Planescape: Torment.

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9.28.2008

First Impressions: Mass Effect

I installed Mass Effect, on my new PC, the other night. But before I could begin playing it. I had a problem running the game on Windows Vista. I literally spent the whole night troubleshooting the game, updating my drivers, reading posts over at BioWare's self-help support forums...To make the long story short, it was a frustrating night. But that's all behind me now since, in the end, I was able to run the game.

Bright-eyed and dark-haired Infiltrator vixen.

I've been playing the game for hours now, and all I can say about it is: Awesome, holy awesome. The action, the atmosphere and role-playing experience, I've never played something in this caliber since Star Wars: Knights of the Old Republic. It just shows that I really miss RPGs with sci-fi elements. But, anyways, I really need to stop now. I have a game to finish.

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1.09.2010

2010, Please Entertain Me

Usually, I try to make a list of "my [insert number here] most anticipated [insert form of media entertainment here] in [insert current year here]". But since it's 2010, that means I'll have to find 10 games, 10 books, 10 music and 10 films to post in here. That's a lot of things to look forward to, I think. It'll cost me a lot, too, if I happen to play, read, listen to and watch all of them. So, since I'm saving money this year, I decided to throw 10 various entertainment that I'm anxiously waiting for this 2010. (list is not in order of importance)

1. Mass Effect 2
Just when I thought I would get a brief respite from holiday spending, BioWare decided they're going to release Mass Effect 2 this January, even though Dragon Age: Origins is still warm on the shelves. I guess they're pumped to open this decade with another epic RPG. So be it, then. I guess I'll have to shell out some cash this month and drown myself in this space opera, killing Geths and making alien love -or hate, if I decide to give Shepherd a xenophobia.

Mass Effect 2

2. Dawn of War II: Chaos Rising
The first expansion of Dawn of War II, one of my favorite RTS games. So what is it that I'm excited about this game? Well, there are Chaos Marines in this game, for one. They're like the Sith version of the Space Marines, which makes them even more bad ass. Secondly, all the characters you control in the original campaign (Cyrus, Avitus) can be corrupted, depending on the choices you make. That means, the campaign, its even more of a RPG/RTS hybrid with the good and evil choices.

3. BioShock 2
The spiritual successor of System Shock and sequel to one of the best shooter game returns, and is scheduled to be released this February. Like its predecessor, BioShock 2 promises a great storyline, art direction, and it will also include a multiplayer feature that will increase the game's replay value. But what I'm really excited about this game is that you'll be playing as a hulking Big Daddy, the superstars of the first game. Kick ass, no?

BioShock 2

4. Toy Story 3
Honestly, the plot in Toy Story 3 is a little bit similar to The Brave Little Toaster. But who cares, right? This is the next Pixar film, which every decent mom and 9 out of 10 people with a reading comprehension of a 3 year old look forward to see each summer (this, by the way, is just my guesstimate). In addition, it's also the next Toy Story film. So that's a double whammy right there.

5. Iron Man 2
Next to Nolan's revision of Batman, the Iron Man film franchise is the best comics-to-film. So I have plenty of reasons to be excited about this sequel. Let me enumerate them: (1) Robert Downey Jr., I have a man crush on him. (2) War Machine, because he's metal. (3) Scarlett Johansson as Black Widow, sporting a bad Russian accent and her 34 C's in a latex overalls. (4) More Sam Jackson as Nick Fury, paving the way to the Avengers movie.

Iron Man 2

6. Kick-Ass
This movie is about a teenage boy decided to become a real-time hero, after being inspired by comic book super heroes. The film is based on the comic book of the same title, written by Mark Millar, who also wrote Wanted (you know, that movie where they can curve bullets). Unlike Wanted, however, Kick-Ass seems to be royally faithful to the books, which is a good thing.

7. Alice in Wonderland
I'm a Tim Burton fan. Although his most recent films (Charlie and the Chocolate Factory and Corpse Bride), I wasn't a very big fan of. So when I found out that he's working on an Alice in Wonderland movie, I couldn't help but be excited about it. The setting is just perfect for Burton's "technicolor gothic" style. Then there's also the cast. I'm especially looking forward to Johnny Depp playing the Mad Hatter. This is going to be fun and crazy film.

Alice in Wonderland

8. The Victors (rumored title of the third The Hunger Games book)
Honestly, with all the books I got the last Holiday, I haven't had the time to read Catching Fire (2nd book of the trilogy). But, I know, once I finish reading this dystopian novel for the young adult, I'm pretty sure I'm going to crave for book 3 right away.

9. Option Paralysis (Dillinger Escape Plan's new album)
Honestly, I thought DEP was no more when I found out that their drummer left, when they left their label, and when their singer got sick. But here they are now with a new drummer, their own new label, healthy band members and a new album to follow up Ire Works, their 2007 "heavier than metal" album. I just couldn't wait to hear their new material. I'm pretty sure though that it's going to give me neck injuries.

The Dillinger Escape Plan

10. Deftones' untitled album
I'm a big fan of Deftones. But for almost 4 years now, I've been straining my neck and waiting for them to drop their new album. It's understandable though, why they have to cancel the 2009 release of Eros, their latest completed work, in respect -I guess- for their bassist, Chi Cheng, who's under comatose. But now they're back with a new bassist, Sergio Vega (from Quicksand, also a favorite band), and a new album. I'm extremely looking forward to hear it.

That's my list. I hope this year will entertain me even better than the last.

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10.04.2005

Mass Effect

Mass Effect, a new action RPG, from Bioware and Microsoft Game Studios, developed for XBOX 360. The name of the game rings true since Microsoft and XBOX 360 has this huge effect on the masses, a disease called hype.

As for Bioware, they've already released an awesome RPG for XBOX and now this new awesome action RPG for XBOX 360. Yet, their PC RPG, Dragon Age is somewhat forgotten. There's no news, no follow ups, or anything for the fans. Is BioWare leaving their PC followers, the ones who put them where they should be, in exchange for a wider, yet more moronic, console audience?

10.20.2008

First Impressions: Spore

Howard, The Mosquito Duck

I finished playing Mass Effect and now I'm playing Spore. This game has been under development for a long time. I remember I was still in school when people started talking about its complex and revolutionary gameplay. So when I played the game last night I thought I'd have my nose buried in the game's manual. But it's actually not that complex since the game is very playable. Even casual gamers will probably enjoy this game. I don't find it to be that revolutionary either. True, there's some innovation in the game but I don't think you'd see a bunch of Spore clones in the near future. Personally, however, I'm having a blast playing the game. I'm addicted to it too.

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2.05.2010

Return to Dragon Age

I just finished playing Mass Effect 2 today. I have to say that it's the best damn game I've played since Deus Ex. But before my FTL drives can cool off for another playthrough, I found out that the Dragon Age: Origins expansion, Awakening, is already coming out next month. I thought this game wasn't due until this Summer. Oh well.

Since my hero on my last game died, I went back in time, to the age of dragons, and create another hero in preparation for this expansion. Now I feel like BioWare just demoted me from a space faring marine to a mute rogue who doesn't even own a horse. She's cute, at least, and not so full of herself, unlike Sheperd.

In order to spice things up in this Dragon Age: Origins playthrough, I also bought the latest DLC, Return to Ostagar. The DLC costs $5 and it's available over at the EA online store. I haven't played it yet so I don't know if it's good or not. All I know is that your party will -well- return to Ostagar and retrieve Cailan's armor. But since I got a fraud alert call from my bank, 30 minutes after I purchased the DLC, I think Return to Ostagar might suck. Hmmm, even my bank thinks buying from EA is a fraud.

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7.08.2008

July 9, Dragon Age

BioWare announced the development of Dragon Age since...who knows how long? I couldn't remember anymore. But I know they announced it before Mass Effect and way before Sonic Chronicles: The Brotherhood. Mass Effect was already released for Xbox 360 and has been ported into PC. Sonic Chronicles: The Dark Brotherhood have been generating a lot of buzz lately and is already set for a September release. Yet I still don't know much about Dragon Age, save for a few show of screenshots.

The message at Dragon Age's official site.

But yesterday, BioWare set up a teaser page at Dragon Age's official site that says: More July 9, 2008. So is BioWare finally ready to talk about their game (which I had occasionally doubted wouldn't see any light of day and turn into vaporware) and stop guarding it like a virgin's cunt? Or is it exactly just that, a teaser to keep my hopes up? I guess we'll just have to wait for tomorrow and find out.

6.18.2009

E3 2009: Radioactive Highlights

I stopped following news of E3 after their mishap during the 2007 event. That was a disaster. A couple of big names in gaming were absent that year, and those who attended didn't reveal too much either. But this year, after stumbling upon a couple of event and post-event articles, I was so surprised of how much it rocked. The games that were showcased, especially, were just too mouth-watering.

But there be highlights, of course, because some games are just made to be better than others. So here are some of my favorite game articles and videos that were rolled out in this year's E3 event.

1. Star Wars: The Old Republic (Sith vs. Jedi Video)
2. Mass Effect 2 (Post-E3 Clarifications)
3. Tales of Monkey Island (Adventure Lives!)
4. Alpha Protocol (Upside Down Video)
5. Dragon Age: Origins (Hands-On)

All the link of the previews and videos above were just top notch. It made me want to play these games, moreso than before. The funny thing about it though is that all the games mentioned above are from the same developers that I have stuck by with during this years. 3 games (Star Wars, Mass Effect 2, Dragon Age) are from BioWare, 1 game (Alpha Protocol) is from Obsidian and 2 games (Star Wars and Tales of Monkey Island) from LucasArts.

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5.29.2009

Space Jettisoned

Looks like PC gamers have been jettisoned by another PC game developer, once again, in favor of a much lucrative console gaming market. First, it was BioWare and now it's Relic Entertainment (developers of Homeworld, Company of Heroes and Dawn of War), who just recently announced they are developing Warhammer 40,000: Space Marine, an action-RPG for Xbox 360 and PS3.

"Back to the gameplay, the action appears to be fast, brutal, and bloody. It's still pretty early on, so specifics weren't plentiful, but it seems as though as a single Space Marine you'll move through the story and engage in some large-scale conflicts against mobs of enemies. Using power swords, chain swords, hammers, bolters, heavy bolters, and more it appears your Space Marine will have quite a few deadly tools to wipe out the Ork hordes from range or up close in melee."--IGN
This really breaks my heart. I hope the game gets ported to the PC. If not, then I hope the game sucks sublimely.

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12.01.2008

First Impressions: Storm of Zehir

My party of four. An archer and a thief. A fighter and a priest.

I thought Fallout 3 had me pegged already, at least for a couple more weeks. But ever since I installed Storm of Zehir, the 2nd expansion of Neverwinter Nights 2, I had a hard time pulling myself away from this game. What I like about this D&D game is that it allows you to create a whole party, much like in Icewind Dale, instead of just one character. Secondly, gameplay here is different. Instead of fast traveling on the map, you're going to have to explore the whole world by foot. Exploring the map will bring about random encounters and hidden places. You can avoid hostile encounters by hiding, and you can only find hidden places if you have the appropriate skill. Hopefully, I'd get over this soon. I still need to finish a Fallout 3 review.

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1.01.2009

Top 8 Games of 2008

Games have always been my favorite "top of the year" list. Although, this was a bit of a lackluster for the PC. Yeah, we got great games. But they're mostly multi-platformed. Where are our PC exclusive games? Where are the real-time strategy games? Not a lot of those were released this year. It's a good thing I got a Nintendo DS to save the year.

So, anyways, let me present you my top 8 games of 2008:

1. The World Ends With You 9.0 [First Impressions]
As an ardent PC gamer, I never thought that I'd award a DS game as my game of the year. But this game has won my heart with its graffiti-styled graphics, urban setting, cool story and innovative features that made it so unique. Truly the best game for me this year.

2. Sins of a Solar Empire 9.0
At first, I was a skeptical about this game. Especially when I saw the fighting words "Real-Time Strategy. Unrivaled Scale" plastered on its box. But they weren't lying about it. Stardock took the elements of 4x strategy, combined it with the speed of RTS games, and gave us a complex strategy game. Its learning curve is so high it took me a day to figure out everything.


3. Fallout 3 8.9 [Review]
I always thought that Fallout 3 will knock Fallout 2 off of my "#1 game of all times" pedestal. But I was wrong. I didn't expect the fall of Black Isle Studios, and that Bethesda will continue the franchise. But, nonetheless, even though Bethesda didn't make Fallout 3 the way I wanted it to be they still delivered one heck of a post-apocalyptic game.


4. Mass Effect 8.8 [Review]
I was going to boycott BioWare prodcuts this year because of the lack of Dragon Age updates. But it's a good thing I didn't because I would've missed the adrenaline-pumped combat of this great sci-fi game. While this game doesn't scale up to other BioWare titles, like Knights of the Old Republic and Baldur's Gate, it has done remarkably well as their [BioWare] first intellectual property.


5. Disgaea DS 8.8
I only got this game because a friend of mine is a big fan of the franchise. But he was right to love this game. Everything in here is just great. Beautiful voice acting, neat graphics (even for the DS), sterling storyline and a gameplay that offers a lot of possibilities.

6. Neverwinter Nights 2: Storm of Zehir 8.6
When Storm of Zehir was announced a couple months ago, I was so ecstatic when I learned that you can create a party of four instead of just one character. But that was just the tip of the iceberg. The game also have a map exploration, a cool trade simulation mini game, and the skills are finally at play in here. If only the storyline was as good as Mask of the Betrayer's this game would've been perfect.


7. Advance Wars: Days of Ruins 8.5 [Review]
Days of Ruins is one of the best turn-based strategy games I've played. The combination of a great AI and well-designed, well-balanced units makes up the amazing gameplay. Once you got this game started, you'll have a hard time putting it down.

8. King's Bounty: Legend 8.4 [First Impressions]
I've only played this game for a couple of days but, man, I'm already hooked. For the most part, the game has all the fun of Heroes and Might and Magic. The exploration, the loot finding, and the turn-based combat. But it doesn't have the annoying features, like capturing or defending a base. All you do here is adventure, do some quests, find loots and raise an army.


So these were the games that made 2008 a great year for me. I know it's not much but it's still much better comapred to 2003. How about you? What were your favorite games in 2008?

My other top 8 of 2008:
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6.02.2008

Adventure Games: Finally returning or just a fluke?

Besides my World of Warcraft and Sins of a Solar Empire routine, I haven't played any other game since February, and both games are waning on me. I don't want to get Mass Effect because my computer is "too old" to handle it, and Age of Conan...I'd love to try it (I'm curious about the boobies) but I don't have the time for it. So, before I get bored, I'd better have my hands on a DS game or an adventure game.

Pey'j and Jade (under the shade) of Beyond Good & Evil 2.

Adventure games, it's been a while since I've played anything from that genre (the last one was Dreamfall back in 2006). But I'm no core gamer, so I don't really seek out adventure games. I only play what I find in my radar. But this year's first quarter have seen a handful of decent releases, decent enough for my radar to take notice. Games such as Sam and Max, The Experiment, and Penny Arcade Adventures have enjoyed a little bit of the spotlight, and Ubisoft also announced Beyond Good & Evil 2 (a favorite adventure game of mine) just a couple days ago. So are adventure games really returning this time? Or is this just a bubble and burst?

11.03.2008

First Impressions: Fallout 3


The most gruesome and enjoyable V.A.T.S.

I finally spent some quality time with the sequel of my favorite post-nuclear apocalyptic RPG, Fallout 3. I must say that I really had a hard putting it down just to write this entry. It's so much fun and enjoyable. From NPC interaction, combat with the V.A.T.S. (Vault Assisted Targeting System) and down to exploring "The Capital Wasteland". There's just so much to do in here. Although the whole feel of the original Fallout games is lost in this one. I sometimes feel I'm playing S.T.A.L.K.E.R. rather than a Fallout game until I see Nuka-Cola bottles or worn-out 50's styled posters. Nonetheless, even though its not the kind of Fallout I used to know, this game is still awesome.

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2.20.2010

On Dragon Age: Tips & Mods

So I just finished my second playthrough of Dragon Age this morning. I completed all the available quests this time, which took me more than a total of 50 gaming hours.

I played as a Rogue City Elf with the Duelist specialization and a really high Dexterity. She deals a decent amount of damage, wielding two daggers, and she has a really high defense. Though a lot of people in the BioWare forums said, if you want to deal huge amounts of damage, an Assassin specialization with high cunning is the way to go.

For my companions, I took Shale, Wynne and Oghren with me most of the time. If possible, bring Shale along with you. The golem's tough, I mean it's made of rock, making it the perfect tank. Take Wynne because she's one of the two mages in the group. Plus, she's a good healer and less whiny than Morrigan. Oghren, I just took him because he's funny, and Steve Blum (Oghren's voice) is one of my favorite voice actors.

As for the mods, I suggest you go use the No Follower Auto Level. It is a great mod that prevents your follower to auto level when they first join you, giving you more control of them. With this, I was able to turn Oghren from a two-hander to a dual-wielder. There are other mods I use as well but only for aesthetic purposes like more hair and face options.

Dragon Age: Awakening is still a month away, and I think I got one more game in me. After all, I didn't like my ending with my second playthrough, she became the Bann of the Elven Alienage. I heard that you can marry Anora and become king instead of Alistair. I don't know how, but I think I'm gonna work on that one.

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12.03.2008

What is Alpha Protocol?

I know it's not time for my "Anticipated Games For 2009" list yet. But I'll fess up now that Alpha Protocol is going to be in that list. Especially after watching "What is Alpha Protocol?" -Obsidian's developer diary video- over at Gamespot, I just couldn't contain my excitement and not share it with you guys. So, come, watch this:


Nice, very nice. I always applaud and support RPG developers when they move out from the fantasy arena. Lately, we've seen a lot of them go in that direction (Mass Effect and Fallout 3). But a modern RPG, that's just a bold move. Oh, in case some of you don't know, Obsidian Entertainment are what's left of Black Isle Studios, creators of the Fallout franchise and other great games like the Baldur's Gate series.

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